Senior professional with over 20 years of diverse experience, including development and direction of a children’s direct-to-video series, supervision of various production teams, and animating on dozens of unique projects. After directing, returned to animation at the feature level, collecting valuable experiences amid the talented crews contributing to a variety of cinematic approaches - primarily keyframe, but live-action integration and performance capture, as well. Proven track record of creative, low-impact problem solving, combined with a comprehensive knowledge of long-form animation production.
PROFESSIONAL HISTORY
Blue Sky Studios Greenwich, CT
2012 to present
Character Animator Epic
Sony Imageworks Culver City, CA
2005 to 2012
Senior Character Animator2012 to present
Character Animator Epic
Sony Imageworks Culver City, CA
2005 to 2012
Monster House, Surf’s Up, Beowulf, I Am Legend,
Cloudy With A Chance of Meatballs, Arthur Christmas,
Hotel Transylvania, Tim Burton’s Alice in Wonderland,
Smurfs, ART - Imageworks’ Animation Rig Testing group
Experience on numerous projects covering several genres: crafting keyframe character animation, live-action integrated CG, and performance-capture enrichment, each based on its own unique production pipeline. Animation representative for ART rig development program, focusing primarily on facial setup and practical testing.
Walt Disney Feature Animation Studios Burbank, CA
2010
Making the most of all that this legendary studio has to offer: the vast animation experience and guidance provided by a remarkable team led by Glen Keane, as well as countless classes, seminars, lectures and screenings enlightening every aspect of my approach to, and appreciation of the craft.
Freelance Los Angeles, CA
2004, 2008, 2011
Reel FX Entertainment, Character Animator 2004, 2008, 2011
Open Season 2, Action Man (Animation Lead), G.I. Joe Ninja Battles
nVidia, Character Animator
“Medusa” demo of real-time rendering hardware
Duncan Studio, Solo Character Animator
“First Love” PoC short, OiuDo Entertainment
Sony Computer Entertainment America, Character Animator
“Uncharted 2” bid cinematic (awarded), "Uncharted 3" cinematic character animation
Rhythm & Hues Studios Los Angeles, CA
2003 to 2004
Character Animator Scooby Doo 2: Monsters Unleashed! and Garfield – The Movie
Big Idea Productions Chicago, IL
1994 to 2003
Director, Co-Writer, Animation Supervisor
Series Developer, Director and Co-Writer 3-2-1 PENGUINS! 2000–2003
Animation Supervisor Larry Boy and the Rumor Weed 1999
Animator for nearly a dozen VeggieTales episodes
Animation representative for software evaluation team
EARLY CAREER
Freelance Videographer Chicago, IL 1992–1993
Production Assistant, Hoffa and Little Man Tate 1990–1991
Grip, A Rage in Harlem 1990
Design Intern, Telezign Computer Graphics and Animation
New York, NY 1989
TEACHING/SPEAKING
Instructor, Computer Animation II Columbia College, Chicago 1996 to 1998Featured Speaker at Kalamazoo Animation Festival International 2002
EDUCATION
Internship, Telezign Computer Graphics and Animation, New York NY 1989
BA, Communications, Ohio University, Athens OH 1989
Additional coursework in Computer Animation, Columbia College, Chicago 1991–1993
PROFESSIONAL DEVELOPMENT
Bruce Block The Visual Story Seminar 2002
Richard Williams’ Animation Master Class 1998
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